Pixels in Orbit
newsMay 14, 20265 min read
Share

Absolum's Long-Awaited Cross-Play Update Just Went Live Across PS5, Xbox, Switch, and PC, Letting Co-Op Squads Finally Mix Platforms Seven Months After Launch

Dotemu, Guard Crush Games, and Supamonks have shipped the cross-play patch that's been the most-requested feature since Absolum launched in October 2025, finally letting all four console and PC versions of the rogue-lite beat 'em up share lobbies for two-player online co-op.

Absolum's Long-Awaited Cross-Play Update Just Went Live Across PS5, Xbox, Switch, and PC, Letting Co-Op Squads Finally Mix Platforms Seven Months After Launch

Dotemu, Guard Crush Games, and Supamonks have officially flipped the switch on the single most-requested feature in Absolum's seven-month post-launch life. Cross-play is now live across PlayStation 4, PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam, meaning a two-player online co-op session can - for the first time - mix any combination of those five platforms in the same lobby.

The update rolled out on May 12, 2026, and Dotemu confirmed activation through the game's official social accounts that evening. There is no separate download required beyond the standard title update; the back-end matchmaking layer is already aware of every connected platform from this build forward.

What Changed With This Patch

Before today's update, Absolum's online co-op was a strictly platform-by-platform affair. PlayStation players could only match with other PlayStation players. Xbox players, Switch players, and Steam players all sat in their own queue lanes. Friend lists across stores existed in parallel universes. For a co-op-first rogue-lite built around picking up a friend's run and carrying them through Talamh, the limitation became one of the loudest complaints on Steam reviews and storefront discussions throughout late 2025.

Xbox specifically had an even more frustrating wait. The Series X|S version landed in March 2026 as a delayed port - five months after the PS5, Switch, and PC launches - and arrived without cross-play of its own, leaving Xbox owners cross-play-capable on paper but unable to actually use it for two more months.

The May 12 patch closes both gaps in one go. Lobbies created on any platform now auto-discover players on every other platform. Friend invites work through PSN, Xbox Live, Nintendo Network, or Steam Friends, and the game cross-references against the unified Dotemu account layer that was quietly added in the December 2025 update.

How The Cross-Play Layer Actually Works

Mechanically, the implementation here is closer to Hades than to a full crossplay-ID system like the one in Street Fighter 6. There is no dedicated Absolum username you log into - the game uses whatever platform identity you bring to it (PSN tag, Gamertag, Nintendo Network ID, Steam name) and exposes a join-code system for private matches.

For public matchmaking, the system looks at your selected hero, the run modifier (Standard, Difficult, or the new Cursed mode added in the April patch), and the act you're entering, then queues you against the global pool. In practice the matchmaking is fast enough on every region tested that you should not notice you are matching with someone three platforms away.

Absolum co-op combat in Talamh

One small but smart concession: the game now also surfaces a small platform icon next to each player's name in the lobby. It is a tiny UI touch, but it matters when you are coordinating button-prompt callouts and someone else is reading them from a Switch Joy-Con instead of a DualSense.

Why This Was The Top Request

Absolum sits in an unusual genre intersection. It is a rogue-lite (one or two runs per session, big variance, build-driven), but it is also a 2D beat 'em up in the Streets of Rage 4 lineage - which Dotemu also published. Both halves of that combination push hard against single-platform multiplayer.

The rogue-lite half wants you to find a regular co-op partner because shared meta-progression and recurring loot synergies hit harder over multiple runs. The beat 'em up half wants you to play with whoever is around. Neither half tolerates the situation Absolum shipped with last year, where your beat-em-up-loving best friend on Switch and your rogue-lite-obsessed best friend on PS5 simply could not run a session with you.

It is also worth noting how strong the post-launch curve has been. The game launched in October 2025 with 91 percent positive reviews on Steam, then climbed to 93 percent across 4,257 reviews after the December and March patches. The cross-play patch is the third major update Dotemu has shipped this year, after the Cursed run modifier in April and the Xbox port in March, and it makes a strong case that Absolum's long tail is being treated like a live game in the best sense.

What's Still Single-Platform

One thing the patch doesn't touch: local co-op. Couch co-op is still the original two-on-one-screen experience it has always been, and that's fine; the entire point of cross-play is the network play that local can't replicate. Cross-progression between platforms also isn't part of this update - your Steam unlocks and your PS5 unlocks still live in separate save profiles for now, though Dotemu has said cross-progression is "being investigated" without committing to a timeline.

Save migration is the obvious next ask, but realistically that involves the kind of cloud-save plumbing that takes another six-to-nine month patch cycle to land cleanly, and Dotemu is being appropriately cautious about overpromising on it.

What This Means For Anyone Returning

If you bounced off Absolum's launch month because your co-op partner was on the wrong platform, this is the patch you have been waiting for. Pull the game off your library shelf, push the May update, and the very next online lobby you create can include anyone in your friends list, regardless of where they play. It is a small change on paper and a substantial one in practice. Seven months late, but exactly the patch the game needed.

You might also like

Realm of Ink Exits Early Access and Launches Version 1.0 Worldwide Today - 4Divinity and Leap Studio Ship the Ink-Wash Chinese-Mythology Roguelite to PS5, Xbox Series X|S, Nintendo Switch, Steam, and Epic Games Store, With the BlazBlue Entropy Effect Crossover Adding Oread as a Fully Playable Second Lead Alongside Red
news1 hour ago

Realm of Ink Exits Early Access and Launches Version 1.0 Worldwide Today - 4Divinity and Leap Studio Ship the Ink-Wash Chinese-Mythology Roguelite to PS5, Xbox Series X|S, Nintendo Switch, Steam, and Epic Games Store, With the BlazBlue Entropy Effect Crossover Adding Oread as a Fully Playable Second Lead Alongside Red

4Divinity and Leap Studio ship Realm of Ink Version 1.0 worldwide today, exiting Steam Early Access to launch on PS5, Xbox Series X|S, Nintendo Switch, Steam, and Epic Games Store with a fresh launch trailer, the campaign's final act, three new bosses, and a full BlazBlue Entropy Effect crossover that adds Oread as a playable second lead character.

Yerba Buena Launches Today on PS5, Xbox Series X|S, and Steam - Focus Entertainment and Berlin's Mad About Pandas Drop the Launch Trailer for Their Surreal 1970s San Francisco Puzzle-Platformer, With the Oscillator's Copy-and-Paste Mechanic, an NPC Protagonist Named Barb, and a Hundred-Plus Glitch-Hunting Puzzles Aiming for a Patrick's Parabox-Scale Cult Following
news1 hour ago

Yerba Buena Launches Today on PS5, Xbox Series X|S, and Steam - Focus Entertainment and Berlin's Mad About Pandas Drop the Launch Trailer for Their Surreal 1970s San Francisco Puzzle-Platformer, With the Oscillator's Copy-and-Paste Mechanic, an NPC Protagonist Named Barb, and a Hundred-Plus Glitch-Hunting Puzzles Aiming for a Patrick's Parabox-Scale Cult Following

Focus Entertainment and Mad About Pandas launch Yerba Buena worldwide today on PS5, Xbox Series X|S, and Steam, with a fresh launch trailer showing off the Oscillator's Copy-and-Paste mechanic, a surreal 1970s San Francisco game-within-a-game premise, and a single-mechanic puzzle-platformer designed in the lineage of Patrick's Parabox and Stephen's Sausage Roll.

PlayStation Tournaments Locks In the Days of Play 2026 Lineup - Sony Opens Ten Games to PS5 Brackets, Adds Double-Payout Golden Tournaments in EA Sports FC 26, Madden NFL 26, and Mortal Kombat 1, Hands Gran Turismo 7 Players an Exclusive Days of Play Livery, and Puts a $200,000 Cash Pool Behind Fortnite's Days of Play Cup From May 27 Through June 10
news3 hours ago

PlayStation Tournaments Locks In the Days of Play 2026 Lineup - Sony Opens Ten Games to PS5 Brackets, Adds Double-Payout Golden Tournaments in EA Sports FC 26, Madden NFL 26, and Mortal Kombat 1, Hands Gran Turismo 7 Players an Exclusive Days of Play Livery, and Puts a $200,000 Cash Pool Behind Fortnite's Days of Play Cup From May 27 Through June 10

Sony rolls a full PlayStation Tournaments layer into Days of Play 2026, with ten featured games, three Golden Tournaments offering double virtual-currency payouts, an exclusive Gran Turismo 7 livery for every participant, a hardware-and-services sweepstakes for anyone who plays a single match, and a $200,000 global cash prize pool anchoring Fortnite's Days of Play Cup.

Tomb Raider I-III Remastered Starring Lara Croft Goes Free on the Epic Games Store - This Week's Mystery Game Pair Hands PC Players Aspyr and Crystal Dynamics' Full Restored Trilogy, All Three Expansions, the Challenge Mode Patch, and a Side Order of Down in Bermuda Through May 28
news4 hours ago

Tomb Raider I-III Remastered Starring Lara Croft Goes Free on the Epic Games Store - This Week's Mystery Game Pair Hands PC Players Aspyr and Crystal Dynamics' Full Restored Trilogy, All Three Expansions, the Challenge Mode Patch, and a Side Order of Down in Bermuda Through May 28

The Epic Games Store's latest Mystery Game pair gives PC players the full Aspyr-produced Tomb Raider I-III Remastered collection - three games, three expansions, Challenge Mode, classic and modern visuals - for free through Thursday, May 28, with Down in Bermuda as the second mystery title.

Life Below Launches on Steam Today - Norwegian Studio Megapop and Kasedo Games Drop Their Underwater City-Builder With Rhianna Pratchett on Story, a Marine-Biologist-Consulted Reef Sim, and a Whale and Dolphin Conservation Supporter Pack at the Storefront
news4 hours ago

Life Below Launches on Steam Today - Norwegian Studio Megapop and Kasedo Games Drop Their Underwater City-Builder With Rhianna Pratchett on Story, a Marine-Biologist-Consulted Reef Sim, and a Whale and Dolphin Conservation Supporter Pack at the Storefront

Megapop and publisher Kasedo Games launch their underwater reef-building city-sim Life Below on Steam today, putting Rhianna Pratchett's Thalassa campaign, biologist-vetted species systems, and a WDC charity supporter pack in front of PC players worldwide.

World of Tanks: HEAT Goes Live Today as Wargaming Drops the Ilya Naishuller-Directed Launch Trailer - Eight Agents, Fifteen Vehicles, Eight Maps, and Four PvP Modes Land on PC, PS5, Xbox Series X|S, and GeForce NOW With Full Crossplay and Cross-Progression, Powered by an All-New In-House Wargaming Engine
news8 hours ago

World of Tanks: HEAT Goes Live Today as Wargaming Drops the Ilya Naishuller-Directed Launch Trailer - Eight Agents, Fifteen Vehicles, Eight Maps, and Four PvP Modes Land on PC, PS5, Xbox Series X|S, and GeForce NOW With Full Crossplay and Cross-Progression, Powered by an All-New In-House Wargaming Engine

World of Tanks: HEAT is live today on PC, PS5, Xbox Series X|S, and GeForce NOW. Wargaming's free-to-play hero-driven tank shooter launches with eight agents, fifteen vehicles, eight maps, four PvP modes, and a fully CGI cinematic trailer directed by Ilya Naishuller of Hardcore Henry and Nobody, scored by Biting Elbows.

Comments

Leave a comment

0/1000

Loading comments...